Since 2002 this day has been designated as a time to appreciate your local game master for all the hard work he or she put into giving you an enjoyable gaming experience. It is also, coincidentally, the anniversary of the death of E. Gary Gygax, the grandfather of all GMs and father of Dungeons & Dragons. This is especially special because this year is the fortieth anniversary of the release of D&D, the game that started it all.
Game Masters put in an awful lot of hard work for their players. Long hours of plotting and mapping. Making props. Logging adventure notes. Rolling with the various curve-balls thrown at them by players. All for the enjoyment of everyone seated around that table.
You can also celebrate “Read an RPG Book in Public” week. This celebration of gamer geekdom was created by The Escapist and is celebrated three times a year. Take out a rulebook and get a conversation started about our hobby!
So show your appreciation to your poor, old, beleaguered GM. Give them an extra slice of pizza next time you game. Sharpen their pencils. Munchkin a little less next session. Or just say thanks for all the hard work. Usually, enjoying the game is thanks enough, but now’s a good time to show that appreciation with a little extra love.
So I’m running two concurrent Dresden Files RPG campaigns and am planning on running a FATE Core superhero campaign in the future. One of the basic mechanics of these games is the “compel”. This is where the game master can make take one of the player character’s Aspects and make their life a bit more complicated, rewarding the player with a Fate Point for their trouble. It’s the “supply-side” of the Fate Point economy that drives the game.
And I can’t seem to get the hang of it.
Is it that the Aspects my players have chosen for their characters are difficult to compel? Is it a mental block on my part? I don’t know. All I know is that I’m inadvertently stingy with the Fate Points and that’s not good. It upsets the balance of the game and makes things unnecessarily hard for the players.
How about any of you FATE Core or DFRPG players out there? Have you had trouble with compels? Any tips you can send my way?