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Immersed in the Dresdenverse

The Dresden Files RPGI’ve found myself immersed in the Dresdenverse of late, playing a great deal of The Dresden Files RPG.

I’m running a main campaign of the game based in Portland primarily by play-by-post, as it is our “pick-up” game between sessions of Pathfinder and D&D. I’m also running two different sets of “side jobs” with my wife set in the same city. These have picked up in frequency and overtaken the main campaign in volume.

My wife and I have also joined another RPG group in Oklahoma that play the game set in Seattle. That’s been a new and interesting experience–very positive. It’s a good group. Their game master saw my website online and thought it was interesting and met with us and we met with them and voila, new experience.

So, lots of new Dresden action for us.

What’s your latest RPG obsession?

Tools of the Trade: GM Screens

Tips & Tricks

Tips & Tricks

One of the most basic tools of the GM’s trade is the GM (or DM) screen. I’ve used such screens for a variety of games over my twenty years of running campaigns. This article is a great summation of how to use them not only as a shield but as a tool for roleplaying.

It’s kind of interesting in that right now I’m running both a Pathfinder campaign in which I use a set of screens and a Dresden Files RPG campaign in which I do not. While I’m certainly more comfortable playing with the screen than without, there is a certain amount of freedom in rolling out in the open and letting the dice fall where they may. It also sets up an atmosphere of trust between the gamemaster and the players if everything is out in the open. I’ve found running DFRPG to be a very interesting dynamic sans screens.

What about you? Do you use screens? How do you feel about them? Dare you go screenless?

Happy GM’s Day 2015

GMs DayToday is International GM’s Day! Since 2002, this day has been set aside to commemorate the hard work that your friendly neighborhood game master puts in to make your game the excellent experience that it is week after week. It is also the anniversary of the death of E.Gary Gygax, grandfather of Game Mastering and Father of Dungeons and Dragons.

Game mastering can often be a thankless job with many long hours. Adventures are plotted. Props are made. Sessions are logged. It’s a lot of work to keep things going for a campaign.

So do a little extra for your poor, old GM. Munchkin a little less. Sharpen her pencils. Share an extra slice of pizza. Thank her for her time and herculean efforts. You’ll be glad you did.

Roleplaying in the RAW–Part Deux: Off-Label Gaming

Tips & Tricks

Tips & Tricks

A while back, I wrote about roleplaying in the RAW (Rules As Written). Essentially, I said that I generally like to play in the RAW unless I really feel comfortable in the rules set because of all the ramifications that changing the rules can bring–especially in a rules-heavy game like Pathfinder (which I’m running right now).

Now, of course, the folks over at Gnome Stew have published a piece that has gone over the topic much better than I have. Phil Vecchione calls it “Off-Label Gaming” when you go away from rules as written and excellently goes over all of the things you have to take into consideration when you decide to go off the beaten path. I sincerely hope you check it out because it says what I wanted to say in a much more organized way.

LifeHacker Spotlights RPGs



In this interesting and fairly comprehensive piece on, RPGs get their time in the spotlight for being exercises in problem solving, social skills, and creativity. The author always has some good tips on getting started in the hobby. Check it out!


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